Thursday, April 25, 2013

[Update] Official Patch Notes v18.45.16 Part 3


 Official Patch Notes v18.45.16
System, Quest , Mission and Raid
B1.1.0 to v18.45.16


  •  The area that materials needed for artifact production are dropped has been added.
    * Peace symbol : Zona / Lucifer, Moonlight Garden
    * Mantis' head : Zona / Lucifer, Moonlight Garden
    * Royal symbol : Lucifer, Banquet Hall
     * Shot of Marksman : Kielce, Night / Clear up Pirate  mission / Pirate! mission
     * Outlaw's cigar : Viron,  Red Sunset Forest / Viron, Blood Sunset Forest / Lucifer, The Basement Lab
  •  The AR and the DR of Grandies that appears in Byron 'Crow Forest' mission have been lowered from 66, the existing one to 56.
  •  Symon, Rica, Daniel, and Serena NPC shortcut in Kielce area have been added to the zone map
  • Selling price of Ancient Star Orb has been changed to 30vis.
  • It has been changed so that  items such as Eagle Eyeball,Vampire's Heart, Strong refined steel ,Complicated shape component, Moon Piece, Fadeless Rose Leaf, Complicated Machine Device, and Devil's Heart can be sold at a store for one million vis.
  • UI to pump unallocated Family attribute point will appear on the right side of the screen.
  • Reward box that used to appear in Castilla Relic mission has been deleted.
  • 3 Mini boss monsters, have been added to Training Yard in Kielce.
    * Boss will spawn at random place with a notice when a certain number of monsters is killed in the map.
  • 2 Mini boss monsters, have been added to Resistance's Hideout in Kielce.
    * Boss will spawn at random place with a notice when a certain number of monsters is killed in the map.
  • Level penalty of EXP and item drop rate have been changed as follows
    *In cases of having level difference 21 and above between character and monster (Vet 11 and above), up to 50% of EXP can be obtained.
    *Level intervals of EXp penalty which is applied according to the level difference between character and monster have been moderated.
    *EXP which is given to character Level 51 and above from monsters -24 ~ -10 has increased.
    *Stance EXP will still be aquired regardless of level difference between character and mosnter
    *In case of having difference 31 and above between character and monster, the item drop rate has been slightly increased
  • The selling item of the Pioneering Merchant have been changed.
    *High grade Shop no longer sell lower grade test application letters.
    *Ancient Star Orb box is removed from the shop
    *Le Scare Plate has been added to shop of Rank C and above of all 3 Pioneering Merchants.
    *Points needed for purchasing item have been decreased
  • Bahia mini game has been added, players can now play the mini games thru 'Bahia Game Zone Helper' NPC
  • 13th and 14th Barrack has been added.
    *2 Barrack slot increase item will be consumed for every single slot expanded from 13th Barrack onwards.
  • Function of hiding Body Costume and Weapon costume has been deleted, the option still exist however the function will no longer works.
  • There is no daily limit to proceed with Jack Scenerio Quest in Kielce for the first 5 times which is the starting requirement of Marchetti recruitment quest.
  • There is no day limit for proceeding with ' Three Experiment of Marchetti' Mission for Marchetti Recruitment quest.
  • Rewards from Treasure of Hrin mission is now acquired directly from inventory.
  •  The number of materials demanded on [Support for Backstreet Poor People]Victor-Hard Material quest has decreased from 50, the existing number to 10.
  •   The drop rate of Perfect Shiny Crystal in [Byron] Ridiculous Pharrel(2) mission has been raised.
  • Some quest have been eased off and changes as follows:
  • The material needed for the quest of acquiring  some expert stance has been changed as follows.
  •  The subquest of Angie has been eased off and changed as follows:
  •  The quest of obtaining Family Attribute points has been added.
    ** When you enter town after reaching Family level  1/10/20/30/40 , a quest  called  'Summon from Master Guardians' will be given.
  • It has been changed so that bullets may not be consumed to stances and skills below Veteran.
  •  The category of 'Black Water',  one of Kielce laboratory quest items has been changed to other items from the quest item. 
  •    4 types of items for novice have been changed as follows.
    *   The usage limit has been changed from the level of the existing family 20 to 25.
    *  You can purchase items for novice from 'Token merchant - miscellaneous NPC' in  Guild Office of Bounty Hunters area.
  •   'Blood Fog Flower' and 'Camomile', quest completion items of Simon NPC in Kielce have been changed to other items from the quest item.
    *   When you obtain the corresponding item, you will obtain it as an other inventory tap.
  • Special Dignite Costume has been changed as follows.
    *It is now tradable, change of tooltips and corresponding costume has been added to the dress room.
  • Water of the Abyss (Elementalist) and Black and White Costume (Beatrice) are now avaliable in the dress room
  • Wise-men necklace will no longer be given thru quest, level difficulty for Novia quest mission has been reduced.
  •  A secret tombstone that is created after killing Dilos Latem in a mission, Al Quelt Moreza, Hidden Holy Water Chamber, won't disappear.
  • 3 New Bounty Hunter Mission, 'Medusa', 'Minotauros' and 'Sphinx' have been added
  • The number of monsters that appear in  'Black Mask', Barrel recruitment quest has decreased.
  •  Some graphics of Mi Karjalainen's and Panfilo's face have been edited.
  • Some poses of Racel have been edited.
  •  'Hell Valley' mission has been renewed.
    *You can start the mission through the mission entrance soldier of individual raid mission on the Coimbra Nimrod Bridge.
    *You can purchase 'Restored Hell Valley Key' from Federico NPC of Auch to enter the Hell Gate mission
    *Reentry time for the hell valleymission is as follows: 
    Failed Mission - able to reenter only after 4 days
    Clear mission with 30~40 min - able to reenter only after 4 days
    Clear mission with 20~29 min - able to reenter only after 3 days
    Clear mission with 10~19min - able to reenter only after 2 days
    Clear mission within 1~9min - able to enter after 1 days.
    *Recipe - Abyss Shadow and Recipe - Revelation of Abyss are obtained in Hell Valley mission.
  • The price of anti castle heavy shell has been changed from 120,000Vis to 20,000Vis. 
    * Posession limit for anti castle heavy shells has been increased to 1,000
  • Summon monsters of [Trance Robo] and [Inferno] stance can now attack flying target.
  • Upgrade function has been added on a colony manager.
    *Any faction member who is occuping a corresponding area can upgrade a faction colony by consuming elemental jewel.
    * There are total 3 steps to upgrading and upgrades will be automatically initialized when faction colony is changed.
  •  Damages of Valkyrie crasher [Low], [Med], [High], [Grand], [Master] on colonies have been  greatly increased.
  • The reward distribution method of colony war has been changed.
    *Accumulated money of market is divided into basic compensation and faction compensation.
    *Basic compensation is 50% of accumulated money of market tax and it will be distributed based on the number of occupied colonies.
    *Any faction that occupied colonies can receive basic compensation from a financial officer NPC of Reboldoeux channel 1. But Neutral faction can't receive it.
    *Faction compensation is 50 % of accumulated money of market and it is distributed to Esmero/Souveran 50% for each. 
    *Faction that occupied colonies and belong to Esmero/Souveran factions can only be distributed with compensations based on the number of occupied colonies.
    *Should any one side faction occupies all colonies (e.g Esmero), it can't receive faction compensation that are allocated to opponent factions (which in this case would be Souveran).
    *There are no changes on the event colony. 
    *You can receive accumulate money 1 p.m. on Monday.
  • Time of 'Tierra de la sed' has been changed to 21:30 ~ 22:30 every day (untested)
  • The minimum number of people for a mission, Al Quelt Moreza, Holy Water Chamber, has been changed to 3 people.
  • Raven Curse mission has been changed as follows:
    *New monsters and high level of difficulty has been added.
    *As level of difficulty for mission is getting higher, acqusition rate to acquire a serpent weapon has been increased slightly.
  • Partial weapons affiliation have been changed as follows and names of weapons will remain same as before.
    *All Bayonet will now be classified as Rifle
    *All Special Rod will now be classified as Rod
    *All Special Shotgun will now be classified as Shotgun
    *You can use Bayonet stance when equipping a rifle
    * Basic ATK of Strata Devil Bayonet and Evil Bayonet item increases to 420.
    *[Converging], unique feature that is applied on strata devil rifle and evil rifle has been changed to [AntiPersonnel]
    *Jurgen doesn't drop 'Recipe - Strata Devil Bayonet' any more.
    *Montoro, Viscount doesn't drop 'Recipe - Strata Devil Rifle' any more.
  • Options to purchase ancient weapon from a wandering universal provider NPC in Bahamar, Base Camp have been added.
  • Encyclopedia related repetition quest has been added.
  • Attack properties of some Valkyrie monsters in Tower of Glaciel area have been changed to magic type.
  • The New Raid of Bristia, Blood Navy Mission has been added.
    *You can enter the mission through Bristia infantry and a scout NPC who appears in Kielce, Training Yard area at 19:00 to 22:00 everyday.
    *20 Elemental Jewels will be consumed when you create the Blood Navy Mission Lobby.
    *You can clear a mission once per server and day and you can retry when you fail the mission
    *You can not enter Kielce, training yard until 6:00 the next day when you couldn't clear the mission from 19:00 from 22:00
    *Minimum 6 people and maximum 24 people can enter the mission.
  • 3 kinds of new weapons have been added, Masterpiece 'Cube','Dairy','Encyclopedia'
    *Recipes that are required for production will be dropped in a Blood Navy Mission and main materials will be dropped from mini-boss in Bristia, Training Yard day field and Blood Navy Mission
  • New stance manuals have been added at a promotion - recipe stance shops of master guardians NPC
  • You will now be teleported instantly when you use warp (Alt + R). Warp gate will no longer be created.
  •  Total amount of products that are purchased in the market has been added on the left bottom window of market UI.
  • Some monsters from the tower of chaos have been changed as follows:
    *Skill use frequency has been decreased slightly.
    *Skill damage has been decreased by 30%.
    *Skill casting time have doubled.
  • After a failure of an infiltration mission proceeding in some quest Kielce: You will be moved to the night area. 
  • A catalyst that is consumed when Fortitudo stance skill is used has been deleted.
  • Multiple Bristia boxes can be dismantled easily through Bristia box dismantling mode.
  • Artifact material exchanger has been added in Kielce.
    *You can only exchange some artifacts materials that are not tradable.
    *You can exchange any artifacts wih 5 same artifacts materials.
  • Requirement to equipping artifacts has been changed as follows:
    *General rating artifacts can be equippd from veteran.
    * Elite rating artifacts can be equipped from expert.
    *Unique rating artifacts can be euppied from master.

Tuesday, April 23, 2013

[Update] Official Patch Notes v18.45.16 Part 2


 Official Patch Notes v18.45.16
Skills and Stances
B1.1.0 to B1.6.3
[Distorsion cube]
  • It has been edited that the casting speed of some skills was applied faster than tooltip.
  • It has been edited that family attributes which monster damage was added and buff were not applied to Force Field and Land Cracker
  • It has been edited  that skills such as Force Field and Land Cracker caused damage to air enemies.
  •   Force Field and Land Cracker in [ Distorsion cube] stance have been changed to be influenced only by  'Intelligence' stat.

    [Brandish Arm]
  • The casting time of skills such as [Over The Sky ] and [Over The Horizon] has become 70% faster than the existing one.
  • [Over The Sky ] has been changed to bring down a maximum of 5 enemies within a 3 meter radius in one hit. 

    [Sniper]
  • Movement speed will decrease in [Camouflaged State].

    [Femme Fatale]
  • The maximum overlapping level of [Pierced Wound] debuff has been changed to 5 from 10, the existing one. Damage per second(DPS) has also been changed to 200 from 100 per overlapping level.
  • An increase in the Pierced Wound level of [Bloody Dagger] and [ Fanning Blossom] has been changed to 3 from 1.
  • Damage increase in  [Burst Flower] and [Strafe Charge], skills increased per level of [Pierced Wound] have been changed to 15% from 5%, the existing one.
  • An increase in the attack of [ Fox Hound] skill has increased to 19% from 15%.

    [Endurance]
  • Duration has been decreased to 45 seconds from 30 seconds.
  •  When you are attacked, the amount of damage taken has increased to 50% from 25%.
    [Soul bringer]
  • The basic stance movement speed has decreased.
    [Diable]
  • Evasion property has been deleted.
  • The maximum range of Roasting skill has increased to 10 m.
    [Activator]
  • The maximum range of Diamond Sphere skill has increased to 14 m.
    [Occult Magic]
  •  The basic attack power has increased by 15%.
  • The  attack power of Breath Of Fire skill has increased by about 50%.
  • Electric Bluster debuff has been changed to an electric field.  Cooldown has been reduced to 20 seconds.
  • The cooldown of Abyss Flare skill has been reduced to 120 seconds.
  • SP consumption of all the skills has decreased.
    [Tronoda Cruz]
  • The penetartion power and  the level of immunity in the stance respectively increased by 5.
  • When you use Rueda Ventana skill, the effect of Destruido skill has been changed not to be applied.
  • The decision over skills such as Tornado Choque, Tronada, and Levantar has been improved.
  •  The casting of Levantar skill has been deleted.
    [Brandish Arm]
  • The casting of skills such as Over The Sky and Over The Horizon has been deleted.
  • The casting time of Tornado Blow skill has been reduced to 0.5 seconds.
  • The casting time of Big Bang has been reduced to 0.7 seconds
    [Shadow Sting]
  • The cooldown of Shadow Dawn  and Shining Dawnskill has been reduced to 25 seconds.
    [Silent Move]
  • Cooldown has been reduced to 90 seconds from 120 seconds.
    [Fleuret Glacier]
  •  It has been edited that  Glaciel Spirit debuff  was first calculated in the process of deciding damage when you use stance skills, Glacier Cutter and Glacier Finish, 
    [Sniper]
  • It has been edited that Bullet Spear skill had awkward animations. 

    Job Skills of some characters have been changed as follows:
    [Wizard]
  • Energy Shied has been changed to Coruscation.
  • When you use it, Intelligence will increase by 20%. The other party's spiritual resistance will be ignored by 15.
    [Kurt]
  • Black Grimripper Summon has been changed to Grimripper.
  •  When you use it, the attack power will increase by 20% for the duration. HP and SP recovery will become very fast. But, it will be impossible to use items and the maximum HP will decrease.
    [Edward]
  • Summon White Grimripper has been changed to Soul-ripper.
  • When you use it, movement speed and its limit will increase by 30%. HP and SP recovery will become very fast. But, it will be impossible to use items and the maximum HP will decrease.
    [Claire]
  • Summon Bearworker has been changed to Beginner's Luck .
  • When you use it, the attack power of the skill will increase by 0.5 to 2 times. But, it will not apply to Castle Crusher skill.
    [Bernelli]
  • Detection has been changed to Marksmanship.
  • When you use it, the attack power of shooting characters among Squad member within the range will increase by 10%.
  • Marksmanship ring will not be added.
    [Ludin]
  • Elemental penetration has been changed to Fire Blessing.
  • The Fire Blessing skill ring will not be added.
    Some stance skills have been changed as follows:
    [Snipe]
  • It has been changed so that the movement speed limit is not increased by Sprint, Red Lollipop, and others.
  • A 30% penalty has been added to the final movement speed.

    [Enhanced Tactic]
  • The range of  Melee Enhancement, Shooting Enhancement,  and Magic Enhancement has been changed from 1m to 2m.

    [Corte Duplicado]
  • Miembro Invisible skill method has been changed from targeting ground to targeting enemies.

    [All Skills]
  • All skill cooldown has been changed not to be initialized to  zone movement and logout.

    [Trance Robo]
  • Tenderaiser!: penetration, immunity +15
  • Steamer!: Penetration, Immunity +15. After Transform, Penetration. Immunity +18
  • Silver Ararat!: Penetration, Immunity + 20. After Transform, Penetration, Immunity +25
  • Auto Baron!: Penetration, Immunity +20. After Transform, Penetration, Immunity + 22
  • Summonned monsters will be teleported to Viki when the distance are more than 15m apart for a period of time.

    [Royal Guard]
  • When the level of Call Zeppelin is 11 or more, the duration of [ZeppelinReady] buff has been reduced by 5 seconds.
  • When the level of Detonate  is 11 or more, [ZeppelinReady] has been changed to be applied at the 10% probability.
  • When the level of Zeppelin Attack skill is 11 or more, the renewal probability of [ZeppelinReady] buff duration decreased by 5%. 
  • When the level of Zeppelin Attack skill is  11 or more, the re-applied duration of [ZeppelinReady] buff has been reduced by 10 seconds.  
    Some job skills, skill cooldown, duration, and SP consumption have been changed as follows:
  • Coruscation : cooldown 90 seconds -> 30 seconds
  • Grimripper/ Soul-ripper : cooldown 45 seconds -> 80 seconds
  • Fatal Blues : cooldown 60 seconds -> 30 seconds, duration 60 seconds
  • Dream of Doll : cooldown 120 seconds -> 45 seconds
  • Feral Roar : cooldown 60 seconds -> 30 seconds, duration 60 seconds
  • Beast : cooldown 180 seconds -> 60 seconds
  • Encore : cooldown 120 seconds -> 45 seconds, duration at less than level 10 : 20 seconds, duration at more than level 10 : 35 seconds
  • Grill : cooldown 90 seconds -> 30 seconds, duration 90 seconds
  • Tactics : cooldown 60 seconds -> 30 seconds
  • Frenzy : cooldown 120 seconds -> 45 seconds
  • Fast Builder : cooldown 60 seconds -> 5 seconds, duration 60 seconds, fixed with a 50% reduction in the casting time
  • Reflect Skin : cooldown 60 seconds -> 45 seconds, duration 15 seconds
  • Dagger Polish : cooldown 90 seconds -> 30 seconds
  • Endurance : cooldown 30 seconds -> 55 seconds
  • Marksmanship : cooldown 180 seconds -> 60 seconds
  • Melt Armor, Melt Weapon : cooldown 150 seconds -> 30 seconds
  • Rage : cooldown 120 seconds -> 60 seconds, duration 45 seconds, 'Blood Revenge' buff duration 45 seconds
  • Power of Absinia : duration 40 seconds
  • Infiltration : cooldown 150 seconds -> 60 seconds
  • SiegeMode : cooldown 180 seconds -> 60 seconds
  • Fantastic : cooldown 90 seconds -> 45 seconds
  • Battle Cook : Changed in a trigger mode, cooldown 90 seconds -> 10 seconds, attack power increased by 20%
  • Boost Magic : cooldown 180 seconds -> 60 seconds
  • Leviathan Roar : cooldown 180 seconds -> 90 seconds, changed into an attack ability,  attack power at level 10: 500%
  • Sand Storm : changed into Mental Damage,  attack power at level 10  200% -> 260%, debuff Ignore enemies' spiritual resistance and [Sand Storm] debuff at the 50% probability.
  • Alchemy :  HP recovery increased by 1.5 times
  • Mass Healing :HP recovery increased by 1.75 times
    [Skills]
  • Enhanced Lion Heart: Cooldown 45 seconds -> 30 seconds
  • Sacred Guard: cooldown 40 seconds -> 30 seconds, duration 30 seconds
  • Rage of Wolf : cooldown 35 seconds -> 5 seconds
  • Bless : cooldown 150 seconds -> 90 seconds
  • Psychic : cooldown 150 seconds -> 60 seconds
  • Militant : cooldown 120 seconds -> 60 seconds
  • Destruido: cooldown 40 seconds -> 30 seconds
  • Venom Blade : cooldown 120 seconds -> 45 seconds
  • Intoxicacion : cooldown 90 seconds -> 30 seconds
  • Get Set : cooldown 65 seconds -> 30 seconds, duration 120 seconds
  • Mark : cooldown 60 seconds -> 30 seconds
  • Hound : cooldown 180 seconds -> 60 seconds
  • Order of Lady : cooldown 60 seconds -> 20 seconds
  • Eagle Eye : cooldown 60 seconds -> 30 seconds, duration 90 seconds
  • Amplify : cooldown 150 seconds -> 60 seconds
  • Barsel  : cooldown 360 seconds -> 120 seconds
  • Flare : cooldown 180 seconds -> 120 seconds
  • Fox Hound : cooldown 90 seconds -> 45 seconds
  • Chemical Protection : cooldown 120 seconds -> 60 seconds
  • Appetitizer : cooldown 120 seconds -> 60 seconds
  • Glacier En Garde : cooldown 120 seconds -> 60 seconds
  • Principal : Sp consumption 1050 -> Sp consumption 600
  • Melee, Shooting, Magic Enhancement : Sp consumption 900 -> Sp consumption 500
  • Escape Artist : Sp consumption 600 -> Sp consumption 300

    v18.07.08 to v18.45.16

    Some characters, stance and skills have been changed as follows:
  •  +10 STR status added to Panfilo
  • Duration of Coruscation changed from 60 seconds to 180 seconds
  • Duration of Fire Blessing changed from 120 seconds to 240 seconds
  • Shadow Trigger, Shining Trigger ATK increase by 20%, Shadow Trigger DEF increase by 20
  • Shadow Sting, Penetration at stance level 25 increase from 15 -> 20
  • Furious, Penetration at stance level 25 increase from 20 -> 25
  • Unlimited shot, Penetration at stance level 25 increase from 17 -> 20
    Circle Penetration, ignore DEF increase from 10 to 25

    Back Slider, ignore DEF increase from 10 to 30,  chance to slow increase from 20% to 75%
  • Blitz Assault, Penetration at stance level 25 increase from 30 -> 35
  • Death Chopping, Penetration at stance level 25 increase from 25 -> 30, Immunity at stance level 25 increase by 10, ATK increase by 15%
    Death Cut, added ignore DEF 30

    Dance of Death, ignore DEF increase from 40 to 60

    Death Chopping, ignore DEF increase from 50 to 75
  • Telekinesis, ATK increase by 20%
  • Semilunar. Penetration at stance level 25 increase from 20 -> 30, ATK increase by 16%
    Impulse, ignore DEF increase from 30 to 50

    Gruesome, ignore DEF increase from 30 to 50

    Merciless, ignore DEF increase from 40 to 60
  • Brandish Arm, Penetration at stance level 25 increase from 20 ->30
    Over the Sky, ignore DEF increase from 50 to 75, Critical Wound chance increase from 50% to 75%
  • Ifrit, Immunity at stance level 25 increase from 10 -> 15
  • Punisher, Penetration at stance level 25 increase from 27 to 30
  • Dual Blaster, ATK increase by 22%
    Blow Impact, ignore DEF incease from 40 to 60
  • Superior Blaster, ATK increase by 21%
    Executer, ignore DEF increase from 50 to 75
  • Bloody Feast, ATK increase by 23%
  • Peltast, Penetration at stance level 25 increase from 20 -> 25, immunity increase from 10 -> 15, ATK increase by 9%
    Light Flow, Casting speed now decrease by 2% per level instead of 1%

    Piercing Bound, Damage at Level 10 Increase from 662% -> 792%
  • Hanging Guard, removed Harsh Kick, Added Shell Breaker
  • Shell Breaker, damage on heavy armor increase by 50%. damage on light armor increase by 15%, damage on soft armor decrease by 30%, atk speed decrease by 15%, cancel when stance is changed.
  • Slaughter, ignore DEF increase from 30 to 50
  • Volition, ignore DEF increase from 40 to 60
  • Ruthless, ignore DEF increase from 50 to 75
  • Soul Crash, reduce that the maximum number of enemy from 10 to 8, reduce the range from 15m to 12m, reduce the width from 8m to 6m, increase damage at lv10 from 2086% to 2350%, increase cooldown from 20 seconds to 25 seconds.
  • Get Set, Additional ATK increase by 25%
  • Acrobatic Evil Slice, ignore DEF increase from 40 to 60
  • Set Shoot, ignore DEF increase from 50 to 60
  • Covering Fire, ignore DEF increase from 30 to 50
  • Sting Bringer, increase damage from 1068% to 1224% at Level 10, ignore DEF increase from 20 to 40
  • Slider Shot, Increase damage from 760% to 1032% at Level 10.
  • Escape Shot, ignore DEF increase from 40 to 50, reduce chance of slow from 100% to 75%
  • Life Sentence, Reduce damage from 4534% to 3840% at Level 10, ignore DEF increase from 20 to 35.
  • Added Levitation Stance for Sharon
  • Changed maximum level of Mind Drain from 5 to 3
  • Changed ATK increase % from Mind Blast to 33% per Mind Drain Level from the initial 20% per level.

Monday, April 22, 2013

[Update] Official Patch Notes v18.45.16 Part 1


 Official Patch Notes v18.45.16
Content
·         -Added recruitment quest for Heyran
*require completion of Marchetti recruitment quest. Quest will be given upon entering Kielche town.
·         -Added recruitment quest for JD
·         -A new Kielche scenario quest and J.D recruitment quest, and Stance quest have been added.
* When the family that has completed the 2nd scenario [Arrest] mission on Kielce scenario quest enters Kielce Village, a quest mail will be created.
* If you use '[LZ 127 Graf Zeppelin] Signaller' acquired as a reward when you complete the quest, you can obtain [Royal Guard] stance.
·         The 4th Kielche scenario quest has been added.
* When you make a zone movement to Kielce area after completing The 3rd scenario quest and JD recruitment quest, a quest mail will be created.
·         -Added recruitment quest for Kano
·         -Added 3 new maps [Resistance’s Hideout], [Kielche, Training Centre] and [Kielche, Training Centre (Night)]
·         -Jack Subquest has been added
·         -New Friendship quest has been added.
*Durand’s Kielche Research quest
*Backstreets: Lica,Simon and Daniel daily quest hae been added.
*Merchant Association: Badboy of Kielche quest has been added.
* Laboratory: [Catch up with the Genius] Overthrow Marchetti! Quest has been added.
*Government: Sergeant First Class William's Repulse of Blood Navy quest (more than 150 government friendship) and Installation of a concealed microphone quest (more than 200 government friendship and more than 200 Lab friendships) have been added.
·         -Selva's subquest has been added. 
 *Quest will be given If the family that has completed Eduardo & Selva Bristia Entrance quest, Getting back Ork's collections, [Support for Backstreet Poor People] Victor-Pure Ore quest. When they enters Kielche town.
·         -Lorch & Angie quest has been added.
*Quest will be given If the family that has completed  [Beast Yuruegen] Jack Bristia Entrance quest,  Lorch's Request quest, and Marchetti and Lorch recruitment, when they entered Reboldoeux  and Queen's Gate area.
·         -New daily quest mission has been added.
* The family that has completed Citizen Cain's merchant association guide can enter the mission through Citizen Cain NPC.
 A maximum of 10 people can enter and you can receive higher reward according to the number of NPC alive.
You can obtain Royal Guard Skill Ring, Femme Fatale Skill Ring, and Dagger Polish Skill Ring at a certain probability for the reward for the corresponding mission.
-Faction daily quest of Kielce town has been added.
*The newly added Faction quest can be proceeded through 'Brown' NPC of Kielche.


Items

    The following new unique artifacts have been added.
o   Heyran’s Pendant (Critical + 5, Additional +5 STR when equipped on Heyran)
o   Colorful Necktie (ATK Speed + 10%, Additional +5 DEX when equipped on Bernelli)
o   Cracked Medal (Accuracy +5, Additional +5 DEX when equipped on Gavin)
o   Baby Hat (DEF +5, Additional +3 HP when equipped on Grandices, Grandies, QoP Grandice and Claude Baudez)
o   Stained Engineer Element Mark (Summon AR+1, Additional +5 DEX when equipped on Jack)
o   Nicely Folded Butler Uniform (Critical +7, Additional +5 DEX when equipped by Raven)
o   Spearhead Shield (HP +5, Additional +5 STR when equipped by Fighter)
o   Dazzling Crystal Ball (Mental Pene +3, Additional +5 INT when equipped by Wizard)
o   First Aid Medical Bag (Heal + 400, Additional +5 HP when equipped by Scout)
o   Empty Shell Ring (ATK +5%, Additional +5 DEX when equipped by Musketeer)
o   Elemental Force Necklace (Fire,Light,Ice Pene +2, Additional +5 INT when equipped on Elementalist)
o   Pink Scarf (Critical +5, Additional 2% chance of summoning Bear Walker in Battle when equipped by Claire)
o   Dead Man’s Bandana (DEF +5, Additional +5 STR and 2% chance of summoning Soul Reaper in Battle when equipped by Edward)
o   Chain of Revengeful Spirit (DEF +5, Additional +5 STR and 2% chance of summoning Grim Reaper in Battle when equipped by Kurt)
o   Clown’s Mask (SP Regeneration + 130, Additional +5 INT and 2% of summoning Frost in Battle when equipped by Hellena)
o   Picture Diary (HP+ 800, Additional +5 INT when equipped by Kano)
o   Hair Ribbon (ATK +5%, Additional + 5 DEX when equipped by Bernelli/Sniper Bernelli)
o   Mother’s Hairpin (AGI +3 , Additional +5 AGI when equipped by Feng Ling or Feng Yun)
o   Treasure Golem’s Component (HP +800, Additional +5 INT when equipped by Cherlyn)
o   Her Photo (ATK +5%, Additional STR +5 when equipped by Ramiro)
o   Red Carriage (ATK +5%, Additional STR +5 when equipped by Tiburon)
o   Fire Crystal (Fire Pene +3, Additional INT +5 when equipped by Ludin)
o   ROBO R 90 (CHA +3, Additional CHA +5 when equipped by Viki)
o   Libertta (Critical + 5, Additional +5 STR when equipped by Andre, Additional +5 AGI when equipped with Robe or Coat)
o   Frio (Accuracy +5, Additional +5STR when equipped by Karjalainen, Additional Ice Pene +5 when equipped with Robe)
o   Butterfly Brooch (ATK +5%, Additional +5 INT when equipped by Veronif)
o   Vespanola Navy Admiral Shoulder Mark (Accuracy + 5, Additional +5 AGI when equipped by Adriana, C.Adriana)
·         -New Bristia weapons have been added.
Melee
 Shoot
Magic
Dagger
Pistol
Fire Bracelet
 Slayer
Bayonet
Lightning bracelet
Rapier
Cannon
Ice bracelet
Knuckle
Shotgun
Lute
Leg-guard
Crossbow
Elemental Bracelet
Sword

Rod
Polearm

Staff
javelin


Main-gauche


Sabre


Blunt weapon


Tonfa


Crescent


·         -New artifact type introduced
o    Salamander’s Stone (30% decrease in Fire attribute damage on PC, Max Hp -10%)
o   Thick Fur Coat (30% decrease in Ice attribute damage on PC, Max Hp -10%)
o   Rubber Glove (30% decrease in Lightning attribute damage on PC, Max Hp -10%)
o   Mind Circlet (30% decrease in Mental attribute damage on PC, Max Hp -10%)
o   Impregnable Gauntlet (Evasion) (Cancel ignoring Evasion for ATK skills, Max Hp -15%)
o   Impregnable Gauntlet (Block) (Cancel ignoring Blocking for ATK skills, Max Hp -15%)
o   Impregnable Gauntlet (Immunity) (Cancel ignoring Immunity for ATK skills, Max Hp -15%)
·         * You can own only one of three Impregnable Gauntlet artifacts (evasion, blocking, and immunity).
·         * You can consume 200 Balance Essence through Artisan and Victor NPC in Kielche area and exchange them other elemental Impregnable Gauntlet.
* You can purchase ' Battlefield Achieve' item at a Alliance war purchase point shop by consuming 200 Shiny Crystal and 10,000 purchase points.
More info on system, bug fix and changes will be released. soon in Part 2.
Get ready for Judgement Day now!