Showing posts with label pvp. Show all posts
Showing posts with label pvp. Show all posts

Wednesday, September 7, 2011

[Game] Tierra De La Sed


Tierra De La Sed (formerly Tierra Del Amor), is a map that opens only at 1800 to 1900 hours, exclusive only to factions promoted to Esmero or Souveran alliance. The first 30 minutes will be the war period, after the war, the remaining 30 minutes can be used to get the buff from Colony Managers.

Players from opposing parties (Esmero and Souveran) will appear hostile to each other when inside and will compete to win the war. The condition to win is very simple, capture the most number of flags within 30 minutes and you will be victorious.

Tierra De La Sed Map

Legends:
Red Flags - Esmero Flags (5)
Blue Flags - Souveran Flags (5)
White Flag - Neutral (1)

Hitting the Flags is like hitting colony in Colony Wars,
you can down one faster using Construction Blades or Expert Cannon Skill

Each Base has Guards that seems invulnerable,
they can OHKO any enemy that approaches them.

Tierra De La Sed Colony Manager


Once the winner has been declared, players from both parties can start clicking the colony managers to get buff. Winner will have a 24 hour buff as shown below:

ATK Rating +1. DEF Rating +1, Max HP +5%, Monster Damage +5%,
Combat EXP +20%, Stance EXP +20%, Item drop rate +10%

The buff doesn't stack with Ancient Blessing from Summon Angel or El Antiguo Patrimonio,
but it can stack with EXP Manuals and Pet Buffs.
The losing party can still get 1 AR/DR buff for 24 hours. If in case the war results to a Draw Match, both parties can only get 1 AR/DR buff.

Monday, August 15, 2011

[Game] sGE World Cross PVP

It was my first time last night, in singles pvp because we have cw during the team match.

First try, I dunno what to do, I just clicked join and then, opponent found but nothing happened, the join button became highlighted again so I tried clicking again, opponent found, and then my characters went in to gehenna pvp room, but I was stucked there for so long, I can't even move, and when I attempt to log out or move to barracks the notice appears.


so 1st try was automatic loss.

2nd try was successful, won game 3:0

3rd try loss, 1:3, irritating paralyzed lol, but still managed to win once.

4th disconnected at loading screen and when I logged back in automatic loss.

5th successful, won 3:0

Overall, I still find world pvp fun to do, never fails to kill boredom but may irritate sometimes specially when losing/disconnecting :P but that's part of playing.

Learn more about sGE World Cross PVP Beta Launch here.

Friday, April 4, 2008

War by Numbers

It's a numbers game. It's true that having few members will be hard for a faction to win a war. You may try doing what Spartans did but guys this is Granado Espada not some Greek or Roman War.

There are ways to fight this weakness.

What are Catherine Summoners, Diegos, Angies, Jacks, Vikis, Barons, and Ambers/Valkyries are created for?

Catherine the Summoner, the One Army Lady


(*)dolls are great breakers, imagine each or most of the members in the faction having Caths summoning her army of dolls. That's wicked. ^_^
(*)dolls can attack disabled enemies, whether stunned, feared, burned, shocked, frozen, knocked down, there is no time-out with these dolls
(*)defensive system, dolls are not created just to attack. they are in another way act as defense to the team. dolls can absorb damages from AOE attacks (although they die easily) giving the team higher chance of survival.
(*)counter-attack team. dolls are hard hitters we all know that. and they can counter enemy spells. the more the dolls the less chance for enemies to cast their skills

It's very advisable to have at least one Catherine Summoner in each family. Imagine at least 30 caths summoning 9 dolls each. That's 270 dolls guys plus the 30 Caths equals 300. Its like having 3 factions with complete members each. Spartans? Scary.

Diego/Angie/Jack, the con..err..destruction team


(*)Diego and Angies's blades are, of course, the best colony breakers as discovered by Mistress Hrin. The giant blenders as what they are now called.
(*)But their stance are named Defensive Construction, why, because these blades are really meant for defense. I know most of us experienced the faction quest inside Prison de Joaquin, you noticed the blades right? They hurt bad and they can knock you down if they catch you. These blades are used to prevent melee attackers from getting in. And for the range attackers, that's when Musketeers, Bernelli, Brunie and other shooters gets into the scene. That is also why in this stance you got the Concentration Ward to help increase the damage and accuracy of these shooters while taking refuge inside the blades for possible melee attacks.
(*)Jacks cannons are not as good as blades in breaking a colony because they are slow but are good for killing approaching enemies. And of course his Wards are really helpful in increasing your survival by staying within their range.
(*)And like dolls, their constructions can also serve as defense by taking damages from enemies. They of course got fences that are really meant to take damages.


Viki, the Boss Summoner a.k.a. Lagger Creator


(*)his summons also add numbers to team, serving as damage dealers and tankers. Because of their high HP they can survive longer than our normal characters or Cath's dolls or Diego/Angie/Jack's constructions. They are also great disablers because of their AOE attacks.
(*)and why keep on complaining about lag if you can use it against your enemies. Yeah Viki's summons are the most annoying of all because it blocks everyones view and also creates great lag to the game. -evil-
(*)Viki can be a substitute to scout. Although he is weaker, why keep one scout if you can have Viki and his summon. It's a Numbers Game, right?


The Barons, Kurt and Eduardo, help! reap! reap! help!


(*)they are just like Viki, their Reapers are good damage dealers and tankers because of their high HP, also with their rapier/saber skills they are also fast attackers (very useful in breaking), they are soft though.


Ambers/Valkyries, summons galore


(*)It must be compulsory that each faction member summons a Valkyrie or an Amber during CW's. These can also add numbers to team, and you guys now already know how beneficial it is.
(*)Low-level Valkyries would be enough if there's not much vis available.
Valkyries are really good breakers.
(*)Ambers specially those of Golden Spiders, Sabel Tiger, Giant Comodo, Fallen Champion, etc. are really must-haves. If you don't have summoners in the team, just summon these bosses to add number and see them kill and tank for you.

Now, you think a faction of at least 20 members will not be able to conquer a colony with these? ^_^