Thursday, September 1, 2011

[Game] Strata Devil Weapons

The long awaited Strata Devil Weapons have come to sGE. Aside from their nasty looks, these weapons possess a special feature called "Unique Specialization" that can give self-buff or inflict enemy debuff depending on the type of weapon.

[Basic information]

Require Enchantment Chip Expert for enchantment.


- Exclusive to Master Characters

- Require Master-grade Imperviums to prevent breaking during enhancement.

- Cannot be chipped to have ATK / DEF rating options (except summoning/construction weapons)

- Activation of "Unique Specialization" has (2) two types, Passive and Active. Passive means the buff/debuff will trigger when attacked by enemy. Active means the buff/debuff will trigger when attacking the enemy.

- Recipes can be acquired from Boss Drops / Roulettes from Clock Tower and Lucifer Castle Raid.

Example of a Strata Devil Weapon Recipe



[Weapon Specifics]

Weapon Type
Stats
Unique Specialization
Specialization Type
Specialization Effect

AR 35 ATK 280
5% chance to inflict [Stun]
Unholy Blessing
Self Buff/Active
Rapid HP regeneration for 12 seconds

AR 35 ATK 290
5% of attack damage absorbed as HP
Immunity +5
Weapon Block
Self Buff/Passive
Attack Speed+10%. Block/evade all damages even while in [Stun] status


AR 35 ATK 484
Attack Speed -15%
5% of attack damage absorbed as HP
Def Penetration +5
Containment Attack
Enemy Debuff/Active
Puts the enemy in [Shrinking] status.Enemies block/evasion will be ignored, atk/move spd reduced by 20%, enemy takes twice more damage, enemy deals half damage


AR 35 ATK 325
Attack Speed +10%
Weapon Block
Self Buff/Passive
Attack Speed+10%. Block/evade all damages even while in [Stun] status


AR 35 ATK 201
Critical +10
5% of attack damage absorbed as HP
Rapiding
Self Buff/Active
Resets cool down of skills, attack power +10%

AR 35 ATK 210
Critical +5
+10 Additional Fire/Ice/Lightning/Mental damage
Lucky Strike
Enemy Debuff/Active
Puts enemy in [Lucky Strike] status, reducing evasion/block and -3DR

AR 35 ATK 408
Accuracy +10
Attack Speed -10%
Immunity +5
Focusing
Self Buff/Active
+10% Attack Speed, +50 Critical, +15 Def Penetration

DR 5 DEF 36
Block +15
Shield block
Self Buff/Passive
During buff, all damages are nullified except magic damage

AR 35 ATK 225
Accuracy +10
Critical +10
Block +5
Weapon Block
Self Buff/Passive
Attack Speed+10%. Block/evade all damages even while in [Stun]status


AR 35 ATK 175
5% of attack damage absorbed as HP
Def Penetration +5
Checking
Self Buff/Active
Gives [Check] buff, +10% Attack Speed, and deals 2x damage on enemies with [Intimidated] status


AR 35 ATK 215
5% of attack damage absorbed as HP
Def Penetration +5
Menace
Enemy Debuff/Active
Puts enemy in [Intimidated] status, reducing 10% Attack and receives 2x damage from enemies with [Check] buff


AR 35 ATK 295
Critical +10
5% of attack damage absorbed as HP
Focusing
Self Buff/Active
+10% Attack Speed, +50 Critical, +15 Def Penetration

AR 35 ATK 220
Accuracy +10
+10 Additional Fire/Ice/Lightning/Mental damage
Counter Attack 2
Self Buff/Active
All skills have [Counter Strike] buff 100% of the time, dealing 2x damage


AR 35 ATK 510
Accuracy +10
Attack Speed -15%
Immunity +5
Def Penetration +5
Rush
Self Buff/Active
50% chance to avoid the enemy's skill

AR 35 ATK 565
5% chance to inflict [Darkness]
Continuous attack
Self Buff/Active
Reset cool down of skills, attack power +10%

AR 35 ATK 286
5% chance to inflict [Fear]
Converge
Self Buff/Active
Critical rate 100%, skill casting time reduced by 2%

AR 35 ATK 390
5% of attack damage absorbed as HP
Def Penetration +5
Assassinate
Self- Buff/Active
Deals twice damage when target's HP is at 25% or below

AR 35 ATK 418
Critical +5
Def Penetration +5
Anti Personnel
Self Buff/Active
Deals twice the damage to human enemies

AR 35 ATK 420
Critical +5
Def Penetration +5
Converge
Self Buff/Active
Critical rate 100%, skill casting time reduced by 2%

AR 35 ATK 292
Accuracy +10
Critical +5
+10 Additional Fire/Ice/Lightning/Mental damage

Rapiding
Self Buff/Active
Resets cool down of skills, attack power +10%

AR 35 ATK 285
All Resistance +15
Enthusiastic
Self Buff/Passive
Skill level +1 when using skills

AR 35 ATK 325
Mental Resistance +10
Immunity +5
Mana Regeneration
Self Buff/Active
Rapid SP regeneration

AR 35 ATK 335
Mental Resistance +10
Elemental Penetration +5
Mental Penetration +5
Power Magic
Self Buff/Active
Next Skill uses all SP to deal 2x damage

AR 35 ATK 293
Mental Resistance +20
Mental Penetration +15
Power Magic
Self Buff/Active
Next skill uses all SP to deal 2x damage

AR 35 ATK 295
Fire Resistance +20
Fire Penetration +15
Eternal Fire
Self Buff/Active
+20 Fire Resistance, normal attacks inflict [Burn] 100%

AR 35 ATK 295
Ice Resistance +20
Ice Penetration +15
Frost Shield
Self Buff/Passive
+100 Ice Resistance, 30% chance to freeze enemy when attacked

AR 35 ATK 295
Lightning Resistance +20
Lightning Penetration +15
Mana Regeneration
Self Buff/Active
Rapid SP regeneration
Strata Devil Rosario

DR 0 DEF 10
Mind Resistance +10
Immunity +3
Healing +1050
Revival
Self Buff/Passive
Automatically revives upon death

Summon AR+2/ DR+1
Mental Resistance +20
Immunity +5
Strata Devil Controller

Summon AR+2/ DR+1
Mental Resistance +20
Immunity +5
Strata Devil Caliburn

Summon AR+2
Mental Resistance +20
Immunity +5
The chance of "Unique Specialization" to trigger range from 1-15% depending on the result of your chipping. "Active" means buff/debuff is triggered when attacking an enemy, and "Passive" means buff/debuff is triggered when attacked by enemy. Another possibility of getting trigger is when using skill to enemy or to yourself (e.g. using skill buffs)

for melee, possible stats are:

Damage 5-50% increase (1 in 10)
Attack Speed ​​5-30% increase (1 in 10)
Critical +5-15 (1 in 10)
+10-75 Fire damage added (1 in 10)
+10-75 Ice damage added (1 in 10)
+10-75 Lightning damage added (1 in 10)
+10-75 Mental damage added (1 in 10)
Humanoid enemy, 40 to 100% additional damage (1 in 180)
Wildlife enemy, 40 to 100% additional damage (1 in 150)
Lifeless enemy, 40 to 100% additional damage (1 in 150)
Undead enemy, 40 to 100% additional damage (1 in 150)
Demon enemy, 40 to 100% additional damage (1 in 150)
Activate the "Unique Specialization" 1-15% (1 in 300)

for magic, possible stats are:

Damage 5-50% increase (1 in 10)
Attack Speed ​​5-30% increase (1 in 10)
Max SP 5-30% increase (1 in 10)
+10-75 Fire damage added (1 in 10)
+10-75 Ice damage added (1 in 10)
+10-75 Lightning damage added (1 in 10)
+10-75 Mental damage added (1 in 10)
Humanoid enemy, 40 to 100% additional damage (1 in 180)
Wildlife enemy, 40 to 100% additional damage (1 in 150)
Lifeless enemy, 40 to 100% additional damage (1 in 150)
Undead enemy, 40 to 100% additional damage (1 in 150)
Demon enemy, 40 to 100% additional damage (1 in 150)
Activate the "Unique Specialization" 1-15% (1 in 300)

for range, possible stats are:

Damage 5-50% increase (1 in 10)
Attack Speed ​​5-30% increase (1 in 10)
Critical +3-15 (1 in 20)
Accuracy +3-20 (1 in 20)
+10-75 Fire damage added (1 in 10)
+10-75 Ice damage added (1 in 10)
+10-75 Lightning damage added (1 in 10)
+10-75 Mental damage added (1 in 10)
Humanoid enemy, 40 to 100% additional damage (1 in 180)
Wildlife enemy, 40 to 100% additional damage (1 in 150)
Lifeless enemy, 40 to 100% additional damage (1 in 150)
Undead enemy, 40 to 100% additional damage (1 in 150)
Demon enemy, 40 to 100% additional damage (1 in 150)
Activate the "Unique Specialization" 1-15% (1 in 300)

for caliburn/controller/hammer, possible stats are:

Max SP 10-40% increase (1 in 5)
Summon Attack Rating +1-3 (1 in 200)
Summon Defense rating +1-3 (1 in 200)
Activate the "Unique Specialization" 5-10% (1 in 300)

for shield, possible stats are:

Defense +1-5 (1 in 5)
Fire Resistance +1-50 (1 in 10)
Ice Resistance +1-50 (1 in 10)
Lightning Resist +1-50 (1 in 10)
Block +2-10 (1 in 5)
Humanoid enemy's attack damage 5 to 30% reduction (1 in 180)
Wildlife enemy's attack damage 5 to 30% reduction (1 in 150)
Lifeless enemy's attack damage 5 to 30% reduction (1 in 150)
Undead enemy's attack damage 5 to 30% reduction (1 in 150)
Demon enemy's attack damage 5 to 30% reduction (1 in 150)
Activate the "Unique Specialization" 1-15% (1 in 300)

for rosario, possible stats are:

Defense +1-5 (1 in 20)
Fire Resistance +1-10 (1 in 10)
Ice Resistance +1-10 (1 in 10)
Lightning Resistance +1-10 (1 in 10)
Mental Resistance +1-10 (1 in 20)
Maximum HP 5-25% increase (1 in 20)
Max SP 5-25% increase (1 in 5)
Activate the "Unique Specialization" 1-15% (1 in 300)

Credits:


9 comments:

Anonymous said...

I wonder why there isn't a Devil diary.

ChristusX said...

Are you referring to Beronif/Veronif's Tome Weapon? Im still translating a quest guide about her and apparently, the Tome, whicj is her exclusive weapon is something that can be acquired freely thru her quest. I'm not 100% sure about this because maybe it's just a starter weapon just like viki having old wood caliburn, because in screenshots there is a 33AR Tome which I assume is part of Constellation series because it has same special green glow at +7.

Anonymous said...

Yeah and i think it is part of the constellation series..i just found it weird that it didn't get a Devil tome or something.

Another i may have read this wrong but i remember something about Beronif being able to teleport..i'm wrong right?

Anonymous said...

i dont really get the percentages, how do you get to use the buff?

ChristusX said...

my apologies, i forgot to include that each buff has a category of either ACTIVE(triggered by your character's ATK) or PASSIVE(triggered by the enemy's ATK)i'll update this post for that.

Anonymous said...

on version 10 that will be a quest to get a 34AR tome and it can be chipped for atk/ar so you can say it is a hella loads better than strata series ^^

ChristusX said...

that 34 ar tome is vincent exclusive, on the other hand beronif's diary which is 33 ar is also exclusive for her. devil series are better than others in a way that it can have atk of up to 50%, chance to get higher elemental damage up to 75, higher chance to get damage to specific monster/enemy class, and of course chance of getting unique specialization that gives bufs/debuffs.

Le said...

so how the heck does Tonfa work?

Anonymous said...

Hi good day.
I would just like to ask regarding the strata tonfa.
Seeing that it gives another counterstrike buff, would it stack with the original counterstrike buff?
Like 1k damage x 2 (Original CS) x 2 (Strata CS) = 4k?
Ty and keep up the awesome blog.