Updated v10.4.3
Who Can Use:
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Najib Sharif
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Level Requirement:
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Expert Promotion
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How to Acquire:
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Completed Constellation Quest
Talk to Emilia Guliano in Port of Coimbra Exchange Symbol of Sagittarius and 3 Growth Stones |
Equipment:
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Rifle or Bayonet
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Attack Cycle:
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Stance does not allow normal attack
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Consumable:
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Ancient Star Orb / Steel Bullet
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- Level 1 - Target Focus
- Level 5 - Silent Maneuver
- Level 10 - Breathing
- Level 15 - Sand Flare
- Level 20 - Snipe
Stance Bonus (Lv.25)
- Accuracy: 50 + 25
- Critical: + 12
- Penetration: 5 + 25
Skill 1: Target Focus
Cooldown: 100 seconds / SP: 500
Ancient Star Orb x 1
Ancient Star Orb x 1
Casting Time: Instant / Duration: 1 second
Self Buff / Permanent unless stance has been changed
Soft Armor: 100% Light Armor: 100% Heavy Armor: 100%
Level 10: Critical + 20%, removes critical rate limitation of skills †
Level 11: Critical + 22%, removes critical rate limitation of skills † AR + 1
Level 12: Critical + 24%, removes critical rate limitation of skills † AR + 1
† - Under normal conditions, skills can only adopt 50% of characters critical rate chance (example: critical rate is 50 -> skill critical rate is 25) but with Target Focus buff, Najib can use his skills adopting 100% of his critical rate chance, which means if his critical rate is 50, his skill critical rate is also 50
† - Under normal conditions, skills can only adopt 50% of characters critical rate chance (example: critical rate is 50 -> skill critical rate is 25) but with Target Focus buff, Najib can use his skills adopting 100% of his critical rate chance, which means if his critical rate is 50, his skill critical rate is also 50
Skill 2: Silent Maneuver
Cooldown: 2 seconds / SP: 0
Casting Time: Instant / Duration: 0.83 seconds
Target ground location
Target ground location
Soft Armor: 100% Light Armor: 100% Heavy Armor: 100%
Level 10: Moves 6m towards targeted location
Level 11: Moves 6m towards targeted location
Level 12: Moves 6m towards targeted location
Skill 3: Breathing
Skill 3: Breathing
SP: 500
Ancient Star Orb x 1
Ancient Star Orb x 1
Casting Time: Instant / Duration: 1 second
Self Buff
Soft Armor: 100% Light Armor: 100% Heavy Armor: 100%
Level 10:
[Short Breathing] Duration: 60 seconds, casting time - 20%, accuracy - 50, 10% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 100%, casting time + 50%
Using skill one more time will switch to another breathing
[Short Breathing] Duration: 60 seconds, casting time - 20%, accuracy - 50, 10% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 100%, casting time + 50%
Using skill one more time will switch to another breathing
Level 11:
[Short Breathing] Duration: 60 seconds, casting time - 22%, accuracy - 50, 11% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 110%, casting time + 50%
Using skill one more time will switch to another breathing
[Short Breathing] Duration: 60 seconds, casting time - 22%, accuracy - 50, 11% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 110%, casting time + 50%
Using skill one more time will switch to another breathing
Level 12:
[Short Breathing] Duration: 60 seconds, casting time - 24%, accuracy - 50, 12% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 120%, casting time + 50%
Using skill one more time will switch to another breathing
† Buff disappears when stance is changed
[Short Breathing] Duration: 60 seconds, casting time - 24%, accuracy - 50, 12% chance to reset all skill cooldowns
[Deep Beathing] Duration: 60 seconds, attack power + 120%, casting time + 50%
Using skill one more time will switch to another breathing
† Buff disappears when stance is changed
Skill 4: Sand Flare
Cooldown: 60 sec / SP: 700
Ancient Star Orb x 5
Ancient Star Orb x 5
Casting Time: 1 second / Duration: 1.533 seconds
Up to 15 enemies within 10m radius around character, can hit airborne
Up to 15 enemies within 10m radius around character, can hit airborne
Soft Armor: 100% Light Armor: 100% Heavy Armor: 100%
Level 10: ATK 240%, 100% chance to inflict [Darkness], self activate [Camouflage] Level 10
Level 11: ATK 252%, 100% chance to inflict [Darkness], self activate [Camouflage] Level 11
Level 12: ATK 264%, 100% chance to inflict [Darkness], self activate [Camouflage] Level 12
[Darkness] Target's Accuracy drops to the lowest level for a limited period of time and he will be unable to use items.
[Camouflage] Reduces the damage caused by magic attacks. Skills and items are available, but movement speed will be slowed. Effects disappear when your stance changes, or when you receive ranged attacks.
[Darkness] Target's Accuracy drops to the lowest level for a limited period of time and he will be unable to use items.
[Camouflage] Reduces the damage caused by magic attacks. Skills and items are available, but movement speed will be slowed. Effects disappear when your stance changes, or when you receive ranged attacks.
Skill 5: Snipe
Cooldown: 20 sec / SP: 300
Steel Bullet x 1
Casting Time: 4.366 seconds / Duration: 3.7 seconds
one target within 10m - 30m, can hit airborne
one target within 10m - 30m, can hit airborne
Soft Armor: 125% Light Armor: 150% Heavy Armor: 75%
Level 10: ATK 1556%, ignoring 50 DEF of target
Level 11: ATK 1634%, ignoring 50 DEF of target
Level 12: ATK 1712%, ignoring 50 DEF of target
Skill Video:
Skill Video:
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Source:
5 comments:
And what about damage?
Sniper's base damage has ATK mod of 150%
vs
Flintlock that has ATK mod of 45%
my bad its 40% on flintlock
had a chance to test this stance yet? im wondering if it can really dps looks pretty nice
No normal atk so not a dps stance, kinda like Jose pre-vet cannon stance
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