Split Shooter
Updated v10.16.3
Who Can Use:
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Catherine of Dexterity
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Level Requirement:
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Expert Promotion
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How to Acquire:
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Quest
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Equipment:
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Bayonet
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Attack Cycle:
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1 hit 1 target up to 12m away (can hit airborne)
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Consumable:
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Steel Bullet / Strange Spring
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- Level 1 - Set Shoot
- Level 5 - Reverse Rolling
- Level 10 - Control Crown Lloyd
- Level 15 - Covering Fire
- Level 20 - Counter Bullet
Position built (Lv.25)
- Accuracy: 30
- Attack Speed: + 20%
- Critical: + 20
- Penetration: 5 + 10
- Immunity: 5 + 10
- Debuff RES: + 50%
Skill 1: Set Shoot
Cooldown: 12s / Consume: 350 SP + Steel Bullet x 1
Casting Time: 1.333s / Duration: 1.3s
1 enemy up to 17m away, can hit airborne
Soft Armor: 100% Light Armor: 125%, Heavy Armor: 75%
Level 10: ATK 1250% , enemy DEF - 50.
Level 11: ATK 1312% , enemy DEF - 50.
Level 12: ATK 1375% , enemy DEF - 50.
Skill 2: Reverse Rolling
Cooldown: 12s / Consume: 450 SP + Steel Bullet x 3
Casting Time: Instant / Duration: 2.63s
Up to 5 enemies 12m away within 3m radius, can knock down target, can hit airborne
Up to 5 enemies 12m away within 3m radius, can knock down target, can hit airborne
Soft Armor: 125% Light Armor: 100%, Heavy Armor: 75%
Level 10: ATK 960% , enemy DEF - 30.
Level 11: ATK 1008% , enemy DEF - 30.
Level 12: ATK 1056% , enemy DEF - 30.
Skill 3: Control Crown Lloyd
Cooldown: 10s / Consume: 500 SP + Strange Spring x 1
Casting Time: 0.766s / Duration: 2.4s
Summon on target ground within 5m
Summon on target ground within 5m
Soft Armor: 100% Light Armor: 100%, Heavy Armor: 100%
Level 10: Summon 2 Crown Lloyd, ATK bonus depends on skill level and user's CHA.
Level 11: Summon 2 Crown Lloyd, ATK bonus depends on skill level and user's CHA.
Level 12: Summon 2 Crown Lloyd, ATK bonus depends on skill level and user's CHA.
Summon does not disappear even when changing stance.
Skill 4: Covering Fire
Summon does not disappear even when changing stance.
Skill 4: Covering Fire
Cooldown: 18 sec / Consume: 450 SP + Steel Bullet x 20
Casting Time: 0.733s / Duration: 4s
Up to 6 enemies 12m away within 5m radius, can knock back target, can hit airborne
Up to 6 enemies 12m away within 5m radius, can knock back target, can hit airborne
Soft Armor: 100% Light Armor: 100%, Heavy Armor: 100%
Level 10: ATK 910% , enemy DEF - 30, 70% chance to inflict [Slow]
Level 11: ATK 955% , enemy DEF - 30, 70% chance to inflict [Slow]
Level 12: ATK 1001% , enemy DEF - 30, 70% chance to inflict [Slow]
[Slow] - Movement Speed is reduced. If target is a monster, ATK and Attack Speed are reduced.
[Slow] - Movement Speed is reduced. If target is a monster, ATK and Attack Speed are reduced.
Skill 5: Counter Bullet
Cooldown: 20 sec / Consume: 550 SP + Steel Bullet x 5
Casting Time: Instant / Duration: 4.3s
1 adjacent enemy, can knock back target, cannot hit airborne
1 adjacent enemy, can knock back target, cannot hit airborne
Soft Armor: 100% Light Armor: 100%, Heavy Armor: 125%
Level 10: ATK 2376%, enemy DEF -50, ignores block , shield DEF -50%
Level 11: ATK 2494%, enemy DEF -50, ignores block , shield DEF -50%
Level 12: ATK 2613%, enemy DEF -50, ignores block , shield DEF -50%
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Source:
1 comment:
Damn it , reused animations, really? It was not enough with the shitty Tempest animations and the 35345435 skills that create a "tornado" -_-
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